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In addition, automotive electronics except for a few years time-consuming to design, the need to spend at least two years or more time through a variety of safety certification. Therefore, users replace their vehicles before the products can be used at least three years, after 7-10 years of these products still have a better second-hand value. Therefore, manufacturers of consumer electronics definitely can not keep up with the pace of transformation.
Automotive product design cycle and use life are long, which makes cars’ entertainment consumer electronics products of uncertainty higher. Traditional automobile factory will mostly focus on research and development work to the actual car driving experience, such as road safety; speed up the system and the ride comfortable and safe performance, rather than on entertainment experience. Therefore, they need to develop consumer electronics companies get help. First of all to think of consumers want to experience what in the end, followed to find a way to solve the problem.
"Content is king"
Even if every car with the latest mobile devices, there is still a real problem. That is, people put their mobile entertainment device into their car where the use of reason, or is it driving force » As people like the MP3, audio and video players such products are no longer just the players - in which they can put into personal favorite, according to personal preference to play with the emotional content.
As the jukebox with the hard drive, enough space to store all the people collections of music. Through the USB connection to PC, people can edit from the Internet and download the latest music. Therefore, people can store music on your computer, can also be stored in mobile devices - often mobile devices is the first choice, and in the home PC is only used as a backup. As the music enthusiasts are no longer on CD or DVD disc to collections and more people choose to keep the content to mobile devices, so that they can choose their favorite music with you. This is also why more and more people are willing to select new mobile devices in the car, in the car listening to favorite music. The challenge now becomes how kind people in their car safe and intelligent use of mobile devices, mobile devices must be the development of user-centric.
The basic practicality
In reality, there are five basic requirements to use personal mobile devices in the car:
1. Mobile devices must be securely installed in the car, can not have any sharp places. When the car brakes or has a collision, it will not pose a potential danger.
2. When used in the car, it should be powered by the car's power supply system together, resulting in depleted battery power when the same can also use. More reasonable should be also able to play in the depletion of the battery charge at the same time.
3. On mobile devices voice and video content should be in the car's built-in voice or video players in the system by providing better optimization of the user experience. |